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zAssets
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Description: |
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This is my own assets project that I fully designed and created. It's in use at O2 Filmes as part of their pipeline project. Here you can see how it works under Maya, controling how the user opens, saves and releases scenes with a combined version system feature. It minimizes user errors by taking control, renaming scenes and saving in the right location.
It uses a MySQL database, PHP for browser connectivity and Python for Maya.
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More images: |
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Open Window
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This is the interface for opening scenes. As you can see, it's really easy for the user to find what he's looking for. He can use a selection of filters to narrow his search without the need to navigate through all folders to find the desired file.
In this interface he has options to open, reference, import and even get older versions of the file. He can access notes that makes it easier to see differences between versions.
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As you can see, the user can find the project in a really quick and easy manner without setting a project in the wrong place. |
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Set Project Window

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Versions Windows

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This is an example of my version system where the user can restore an older version to work as current again. |
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Here is my save window where the user has a selection of options to save a file inside the project. But obeying specific naming rules given by the system. He can even generate a thumbnail and put a description. The system automatically gives a version number for the file. |
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Save Window

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Release Window

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This is the release window. Much like the save window but it saves the file in a different location and has specific naming rules. Also has the thumbnail, notes and version feature. |
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